Earlier this week, Sony released PS4 firmware 2.50 dubbed “Yukimura.” There are numerous changes with this latest version, but the biggest two are definitely the addition of suspend/resume and 60fps Remote Play. Of course, we knew that this update was coming, but I wanted to know how well these features actually worked. Is the process seamless? Does the higher frame rate cause any problems? Here’s what I found.
First thing’s first, you need to update your PS4. Navigate to the Settings menu, and then scroll down to System Software Update. Select Next, and then Update. Wait for the installation process to finish, and your PS4 will reboot itself. When you see a notification that the new system software was installed, you’re good to go.
Suspend and resume
Now, rest mode has been a feature of the PS4 since day one, but it never worked the way everyone wanted it to. Sure, it would put your console into a low-power state, but it shut down all of the active applications while doing so. Thankfully, this update to rest mode finally allows you to quickly return to what you were doing.
To suspend, simply press and hold the PS button on your controller, and then scroll down to Enter Rest Mode. Your PS4 will put itself to sleep, and you’ll hear the fans spin down. To resume, simply press the PS button once more. At least for me, it only takes about 23 seconds to resume playing — not bad.
I had heard complaints about this feature being unstable on the Xbox One, so I tried this out over and over again. From my experience, it always suspends and resumes exactly how you’d imagine. Based on that, I’m pleased with how it works. It’s not nearly as quick to resume as the PlayStation Vita or Nintendo 3DS, but that matches my expectations.
60fps Remote Play
For this Remote Play update to work, you’ll need to update your PlayStation Vita orPlayStation TV as well. Head to the Settings app, and select System Update to accomplish that. Once you’re patched, launch the PS4 Link app.
Now, you can connect to your PS4 over Remote Play like you would before, but to enable the 60fps streaming, select the ellipsis in the bottom right-hand corner of the screen, and enter Settings. From there, select Video Quality for Remote Play, and then change theFrame Rate to High
I happen to have a Vita and a PSTV hooked up to my network, so I tested them both. First, I tested Remote Play on the Vita over my 802.11n WiFi connection. For all intents and purposes, it was a seamless experience. The lag seemed very minimal, and the video was smooth.
Next, I tried it on my PlayStation TV over Ethernet, and the experience was even better. The screen was bigger, and the PSTV allows for a higher resolution stream since it can output at 720p. At the very start, I noticed some macroblocking, but that soon smoothed out, and I completely forgot that I was streaming after a while. It all worked very well with my set-up, but don’t expect the same results from Remote Play on wonky WiFi, or Share Play over the internet. Without good network conditions, you’re bound to face major issues.
Mind you, I recorded the video above at 60fps, but my video production pipeline isn’t capable of outputting 60fps video just yet. If you want to see the raw 60fps footage for yourself, you can watch the video on YouTube.